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Keymacro is an easy-to-use, intuitive application for keyboard commands. It can enable you to control your game in a convenient way, without the need to use the keyboard and mouse.
Keymacro can record all of the actions you take in the game and send them to a designated file. This file is then uploaded to Keymacro’s cloud server, so you can use it to play any of your past game sessions.
Keymacro can store all of the settings, saving you time and hassle. The game can be paused and restarted during the playback of recordings. Each keypress is logged, so you can use Keymacro for troubleshooting and even for creating your own macros.
User-friendly interface and speed
Keymacro’s user-friendly interface and its ease of use makes it perfect for beginners and advanced gamers alike. You can use the app to create, edit, and play keyboard macros in just a few easy steps. The game can be paused and resumed during playback.
Keymacro’s speed means that you can create macros in no time. You can also set a keymapping option to change the layout of the keys to the ones you prefer.
Keep your fingers on the space bar
Keymacro has a useful feature that allows you to type during playback. This saves time and typing errors. You can stop the game at any time and resume it later. It is also possible to restart the game, even if you’ve lost progress.
Keymacro’s speed and accessibility make it a great tool for all players.
Keymacro Features:
• Edit, play, and save macros
• Keymapping with the keyboard layout of your choice
• Playback Speed Slider
• Playback Speed Pause
• Auto Save & Restart
• Keyboard recording
• Automatic uploads to cloud server
System Requirements:
Requires Mac OS 10.7.5 or later, or the latest version of OS X Yosemite or El Capitan.
OS X Yosemite or El Capitan
Mac OS 10.7.5 or later
Processor 2 GHz or faster
Memory 2 GB RAM or later
20 GB available hard drive space
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Windows, MacOS, iOSNeural cell adhesion molecule (NCAM) isoforms with the property of “non-sialylated” are expressed during myelination of central nervous system axons.
Immunocytochemical localization of neural cell adhesion molecule (NCAM) isoforms (e.g., NCAM140 and NCAM180) was studied during myelination of central nervous system (CNS) axons in the mouse and in the CNS of Xenopus laevis. NCAM isoforms were immunolabeled on discrete regions of the myelinated axons, suggesting that the NCAM isoforms may be associated with myelin-forming Schwann cells. In both experimental systems, the expression of the NCAM isoforms occurs at the onset of myelination, which coincides with the onset of the expression of the S-sulfoglucosamine-containing glycans on glycoproteins and glycolipids. Our observations suggest that the loss of the S-sulfoglucosamine-containing glycans may be important in the onset of myelination.Q:

Clojure – why is my function being invoked twice when I only have 1 thread?

I’m trying to figure out why my clojure function is being invoked twice.
I have a simple clojure REPL script and it goes like this:
user=> (let [n 5] (my-function n))

and my function is:
(defn my-function [n]
(Thread/sleep (rand-int 100)))

My function should run once but it runs twice and I can’t figure out why?

A:

This isn’t threading, it’s event-dispatching and hence the multiple invocations.
You have a prompt in the REPL, which is handled by the Clojure Event Dispatcher.
What you think is happening:

user=>

you type “user=>” and the REPL waits for you to finish
the REPL dispatches this to the Event Dispatcher, which sends a REPL events to the event-dispatching thread, which is (by default) a separate thread.
event-dispatching thread sees prompt, dispatches to Event Dispatcher again, which waits for user input
event-dispatching thread sees prompt

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